Roee Tal

Unreal 5 · C++ & Blueprints

Infiltration

FPS level in Unreal Engine 5

Sneak into a dictator's compound, steal the chip, get out alive.

The final project for my Unreal Engine C++ course: the player infiltrates a military base to retrieve a valuable chip.

I designed an unconventional base with a dictatorship atmosphere using Unreal Marketplace assets, and built the mechanics in a mix of C++ and Blueprints.

What I did

  • Programmed raycast-based shooting with recoil feedback, and dynamic weapon pickups
  • Developed enemy AI with detection logic and patrol routes for stealth play
  • Built the chip objective and designed the compound layout
Role
Solo developer
Engine
Unreal 5 · C++ & Blueprints
When
06/2024 – 08/2024
Context
Final project · Unreal C++ course

Gunplay

Aiming & shooting Raycast shots with recoil feedback.
Weapon pickup Grab a new weapon on the fly.

Stealth & objective

Detected Patrolling guards spot the player.
The chip The interactable objective.

Screenshots

Full video showcase